

I suspect they would've hated the game a lot less otherwise!ĭarker is a very atmospheric spaceflight simulator that, ironically, pays too much attention to atmosphere at the expense of playability.

It's pretty funny how Underdogs clearly wasn't aware that a map even existed when they wrote their review. This system seems like a form of copy protection, but the map doesn't have any photocopying countermeasures so it's rather unsophisticated for a 1995 game. The city is huge and there are no in-game objective markers, just a compass and current coordinate indicator mission briefings and in-game comms use names of landmarks and suburbs to refer to objective locations, which can then be looked up on the map to find their grid reference. The thing is, the game originally came packaged with a map of the city in which all gameplay takes place if you don't have the map, it's pretty much impossible to play. Got this comment from Janet, who sent the game map:ĭarker is a game that I don't think many people care about, but I played it a lot when I was a kid so it has a special home in the back of my brain.
